Table Of Content
Nearby the house, Mandark, has started the construction of an Imaginasium so he can better study Imaginary Friends. Eddy secretly has a crush on her, and only mentions it in one of the Imaginary Reinforcements mission parts. She gave her hair clip to the KND and Urban Ranger's scientists for nano development. Thinking quickly, Mac shoots spitballs at Terrence, who then chases him.
Productioncompany(s)
That is, until Frankie tells them that Foster's is a foster home and not a boarding house; if Bloo stays there, he will be eligible for adoption whenever Mac is not around. Wilt also points out the reason Foster's was created was because many of the residents who live there were either outgrown or abandoned by their original creators, and by being adopted, it's a second chance for them. Mac, not wanting to lose his friend, promises to stop by after school and departs, taking Coco's eggs with him and leaving Bloo alone with his new housemates.
12 Adoptcalypse Now
Despite Mac pointing out that they're best friends and that he'll even keep him in his room and behave, his mom tells him this is not about them being good; this is about Mac growing up and that Bloo has to go. Crushed by overhearing their argument, unlike Terrence, who is rather pleased, Bloo later comes across a TV commercial for "Foster's Home for Imaginary Friends"--"where good ideas are not forgotten," according to the motto. In 2005, Cartoon Network Latin America website gave viewers a chance to adopt an imaginary friend online, with Wilt, Coco, and Eduardo as their choices. Similar to the Neopets site from Nick.com, the web surfers gave their friends food to eat (some good, some not so good) and games to play to keep their imaginary friend happy. At the end of the promotional period, the adopters got a certificate thanking them for participating.
08 Destination: Imagination (
Mac meets up with Bloo and advises him about the beginning of the event, before Terrence appears and chases them, anticipating the inevitable. Mac tells Bloo to split away, who obviously assumes that he's abandoning him once again, but Mac tells him to split up their turns on the separate path and tricking Terrence by turning the monster against its masters that proceed to chase him instead. Elsewhere, Duchess begins to lose her patience about waiting for someone's scream until she hears Terrence's scream and finds the Extremeasaurus chasing him as he begs her to stop the monster after he hid behind her back for protection, which she does so.
California real estate battles worth watching
Mac reminds everyone about the Extremeasaurus still chasing after Bloo, this time with no tentacles. Frankie demands Mac to solve this problem, to which he looks around before noticing Terrence and Duchess laughing evilly at the Extremeasaurus still chasing Bloo. Chaos ensues when a new imaginary friend is created to cheat on a history test. Eduardo has a British penpal and Bloo is convinced that it's the Queen of England. Mac suggests to use Nancy, an English pen imaginary friend, but Bloo claims it'll make the letter "boring". Mac then suggests a care-package to make her really believe that Bloo cares.
Frankie Foster
The fact that imaginary friend creation is not as simple as it seems is further proven when Bloo goes to Mac's school's show and tell and impresses the kids so much that they try to imagine an imaginary friend like Bloo. However, none of the imaginary friends match Bloo in appearance (except one) or personality. This could be because it seemed most of the imaginary friends take some sort of physical trait based off their creator's own appearance or personality. It could also be because imagining an imaginary friend based on an already existing imaginary friend is difficult or impossible or that the process of imagining an imaginary friend is simply more of an occurrence that just happens rather than something that can be controlled. Imaginary friends can also be created by accident as shown with Goo in a few episodes.
Production Code
Motherhood is: Trying to figure out how to deal with an imaginary friend - Motherly Inc.
Motherhood is: Trying to figure out how to deal with an imaginary friend.
Posted: Wed, 20 Feb 2019 08:00:00 GMT [source]
A new game for Nintendo DS debuted in the fall of 2007 titled "Imagination Invaders." However, both games have received generally less than satisfactory reviews. Eight-year-old Mac and his imaginary friend Blooregard Q. Kazoo (or "Bloo" for short) often get into fights with Mac's 13-year-old brother Terrence. After Terrence uses Mac and Bloo to wreck the house, he clutches their mother claiming they caused the wreck, but their mother knew that Terrence did this and punishes him. Mac's mother says that she is tired of this behavior, so she has a talk with Mac. Mac tries to tell her that Terrence is to blame as he's the one picking on him and causing trouble, but she tells him that he has outgrown his age to have an imaginary friend, despite Mac pointing out that lots of kids have imaginary friends; even his mother did. Mac's Mom says when she was little, she did, but not when she was eight.
06 Destination: Imagination (
In addition, imaginary friends seem more flexible and, because of their cartoon-like bodies, can be stretched into places or endure far more pain than most humans. However, they are capable of dying as shown with food friends who will die if they are completely eaten. Frankie's character design appears to be loosely based on that of Lauren Faust, the show's supervising producer (and real-life spouse of series creator Craig McCracken). Oddly enough, Frankie, unlike her grandmother, seems to have not created an imaginary friend of her own, most likely because she grew up surrounded by them. As she grew into her teenage years, Frankie, who had spent her life in the company of imaginary friends, soon took on the role of taking care of pretty much everything at Foster's. She was placed in charge of cooking, cleaning the house, doing the laundry, running fundraisers, driving the house residents around in the multicolored bus, and otherwise taking care of her grandmother's foster friends in every way.
Foster's Home for Imaginary Friends was founded by the elderly Madame Foster to provide a foster home for abandoned imaginary friends. One of the two main protagonists of the series, a bright, creative, happy-go-lucky, sensitive and somewhat shy 8-year-old boy and Bloo's creator and best friend who visits Foster's every day. Mac is often the voice of reason among his friends (especially Bloo) when they're making decisions. He is very attached to Bloo and it is shown in episodes such as "House of Bloo's" and "Duchess of Wails" that his biggest fear is never seeing him again because Bloo is what keeps him happy and cheerful and vice versa. Mac becomes extremely high and hyperactive to the point of a rabid mania when he eats sugar. Once in this state, he will become impossible to control, will often become obsessed with seeking any other source of sugar, and if he gets hyperactive enough, will run around naked or in his underwear.
Most imaginary friends have a variety of personalities and individual freedom, though this depends. Some imaginary friends are anthropomorphic objects (which even includes food), animals, or people. There are a few imaginary friends who are extremely dangerous and cruel. They are called Extremosauruses and are locked away as they will eat, kill, and/or destroy anything in their path. In 2001, Cartoon Network Latin America website gave viewers a chance to adopt an imaginary friend online, with Wilt, Coco, and Eduardo as their choices. Similar to Neopets, the players gave their friends food to eat (some good, some not so good) and games to play to keep their imaginary friend happy.
Imaginary friends are created through the imagination of a child who desires a friend. Imaginary friends can come in all shapes, sizes, species, etc. and their creation and form don't seem to be limited by anything -- so long as the child can think it, it can happen. It seems as though only humans can create them as imaginary friends don't seem to be able to create imaginary friends.
Mac then bargains with Frankie, Herriman, and Madame Foster until they agree to guard Bloo from adoption so long as Mac continues to visit the center daily. Mac continues to visit the home every day after school to experience the escapades of the mischievous Bloo and the array of eccentric, colorful characters inhabiting Foster's and the obstacles with which they are challenged. McCracken conceived the series with his partner Lauren Faust after they adopted two dogs from an animal shelter and applied the concept to imaginary friends. The series first premiered on Cartoon Network on August 13, 2004, as a 90-minute television film.
Frankie, the caregiver, is about to show Mac and Bloo around; however, she is soon called away by the ill-tempered, high-maintenance resident Duchess. The basketball-loving Wilt takes over the tour and introduces Mac and Bloo to the wide variety of rooms and imaginary friends that live in the house. Along the way, they meet Coco, who lays plastic eggs when she gets excited and only says "Coco" when she speaks, and the fearsome-looking but soft-hearted Eduardo. Mac and Bloo both think Foster's will be a good place for Bloo to live.
The friends plan a perfect day for Mac, whom they believe is moving away. The friends have a house-wide dare competition that quickly gets out of hand. Bloo tries to decipher a message from friends whose vocabulary has only one word each, like Coco. When he figures it out, he doesn't believe it until he realizes it is true. Bloo makes a commercial for Fosters and ends up in trouble when a bunch of people show up because he told them that the first people there in 10 minutes get money and the Fosters bus. Mac and the other friends start a car wash to pay for a porcelain poodle that Bloo broke.
It is unknown if an imaginary friend can age and die via natural causes, though it does seem likely, since otherwise, the Earth would be overrun by imaginary friends considering people like Goo. Foster's Home for Imaginary Friends was named the 85th best animated series by IGN and Nickelodeon, calling it very funny and endearing. Mike Pinsky, in a review on DVD Verdict, praised the art design and the characterizations, particularly singling out Cheese as possibly “the quintessence of Foster's surreal charm" in his season two review. Bloo wants to open his own home for imaginary friends when he feels dejected. This is a list of main characters seen in the animated television series Foster's Home for Imaginary Friends.
No comments:
Post a Comment